Anthony J. Pennings, PhD

WRITINGS ON DIGITAL STRATEGIES, ICT ECONOMICS, AND GLOBAL COMMUNICATIONS

Games and Meaningful Play

What is a game? What makes it fun? How can you design a game to provide a meaningful and rewarding experience? Rules of Play: Game Design Fundamentals by Katie Salen Tekinba and Eric Zimmerman is a great blend of theory and practical application and helps us understand the importance of “gameplay” – the emotional relationship […]

We shape our buildings and afterwards our buildings shape us

One of Marshall McLuhan’s most celebrated intellectual “probes” was a paraphrase of Winston Churchill’s infamous “We shape our buildings, and afterwards our buildings shape us.” Churchill was addressing Parliament some two years after a devastating air raid by the Nazis destroyed the House of Commons and was arguing for its restoration, despite the major challenges […]

Computer Technology and Problem-Based Learning (PBL)

Many computer labs are now designed around the concept of problem-based learning (PBL), a student-centered approach where participants work in groups to solve open-ended problems. Instead of teachers presenting relevant material first and then have students applying the knowledge to solve problems, PBL engages the students in the problem, inviting them to engage higher-order thinking […]

YouTube: Alice’s Rabbithole or Hypertext to Hell?

Edited remarks from the conference on YouTube: Ten Years After November 20, 2015 Hannam University Linton School of Global Business I’m happy to be a part of this commemoration of YouTube’s tenth year anniversary and thank Dr Youngshin Cho for being our keynote speaker and enlightening us with his very informative talk.[1] Hopefully, you are […]

YouTube’s Tenth Year Anniversary

Well, YouTube is 10 years old. Or at least it’s been a decade since the first video was uploaded. On April 23rd, 2005, YouTube co-founder Jawed Karim uploaded an 18-second clip titled, “Me at the Zoo.” Here it is: By April 2015, YouTube had over 1 billion users. It was also uploading collectively over 300 […]

Emerging Areas of Digital Media Expertise, Part 1

A couple of years ago I was working with a group of Digital Media MBA students doing an independent study course and it helped me conceptualize some changes going on in the industry and related employment changes. In extensive discussions about their goals and their perspective on the dynamic high-tech sector in Austin, I began […]

Thirty-Five Activities Media Degrees Should Anticipate in Digital Work Environments

I have been working on some projects looking at curriculum that combine media and business. Below is a list of activities that are prevalent in work environments organized around digital technologies. 1) Managing creative work and digital innovation 2) Assessing digital threats and opportunities 3) Understanding global media and cultural trends 4) Marketing content and […]

Digital Media Archetypes

The digital world is competitive, but quite enticing for people looking to explore their capabilities to produce creative and imaginative content. Companies struggle in a competitive environment and it takes commitment and intensive skill sets to be successfully employed in the digital fields. One way to look at the requirements are in terms of some […]

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  • About Me

    Professor and Associate Chair at State University of New York (SUNY) Korea. Recently taught at Hannam University in Daejeon, South Korea. Moved to Austin, Texas in August 2012 to join the Digital Media Management program at St. Edwards University. Spent the previous decade on the faculty at New York University teaching and researching information systems, media economics, and strategic communications.

    You can reach me at:

    anthony.pennings@gmail.com
    anthony.pennings@sunykorea.ac.kr

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    The opinions expressed here do not necessarily reflect the views of my employers, past or present.