Anthony J. Pennings, PhD

WRITINGS ON DIGITAL ECONOMICS, ENERGY STRATEGIES, AND GLOBAL COMMUNICATIONS

Technostructural Stages of Global ICT for Development (ICT4D)

This post explores and outlines the following stages or phases of economic and social development utilizing information and communications technologies. The ICT acronym has emerged as a popular moniker, especially in international usage, for the digital technology revolution and is often combined with “development” to form ICT4D.

U.S. Internet Policy, Part 6: Net Neutrality, Broadband Infrastructure and the Digital Divide

The digital divide proved to be more consequential than ever as the K-shaped recovery took shape, exacerbating income divisions. The divide has been particularly stressful on American families as schools and other activities for kids closed down during the Covid-19 pandemic. Some 20 million Americans had no or very slow Internet service while another 100 million cannot afford broadband.

Symbolic Economies in the Virtual Classroom: Dead Poets and the Lawnmower Man

Turning to the production of modern educational spaces and their subsequent subjectivities, we can figure the linguistic and institutional configurations in the “virtual classroom.”

Building Dystopian Economies in Facebook’s Metaverse

Strangely relevant to the new emergence of virtual environments like Facebook’s Metaverse, the talk was held in downtown New York City at the Woolworth Building, known as the “Cathedral of Commerce” when it was built in 1913. The location was strangely appropriate given the topic, a wrap-up of a year-long project at New York University on Second Life. The project involved an animation class taught by Mechthild Schmidt-Feist, and my class, the Political Economy of Digital Media. I still have the tee-shirt my students gave me that says “Got Linden?” a reference to Second Life’s currency, the Linden.

YouTube Meaning-Creating (and Money-Making) Practices

Note: This is required reading for my Visual Rhetoric and IT class. Youtube has emerged as the primary global televisual medium, attracting about 1.3 billion viewers from countries around the world with over 5 billion videos watched every day. People suck up some 3.25 billion hours of YouTube videos each month and over ten thousand […]

The NSFNET is the Internet

An important intermediary in the transition of the military’s ARPANET into the commercial Internet was the National Science Foundation’s NSFNET. The NSFNET adopted TCP/IP and required all connecting nodes to use them as well compliant network technology, mainly built by a small California startup company called Cisco. With government funding for advanced scientific and military […]

Computer Technology and Problem-Based Learning (PBL)

Many computer labs are now designed around the concept of problem-based learning (PBL), a student-centered approach where participants work in groups to solve open-ended problems. Instead of teachers presenting relevant material first and then have students applying the knowledge to solve problems, PBL engages the students in the problem, inviting them to engage higher-order thinking […]

Mind Mapping in Higher Education

An underutilized creative technology that enhances the educational experience is a writing process called mind mapping. Mind mapping is a visual form of contemplation and word association that can be used for note taking, journaling, and creative thinking. Connecting words with branching lines and adding colors and images creates a mental dynamism that facilitates getting […]

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  • About Me

    Professor at State University of New York (SUNY) Korea since 2016. Moved to Austin, Texas in August 2012 to join the Digital Media Management program at St. Edwards University. Spent the previous decade on the faculty at New York University teaching and researching information systems, digital economics, and strategic communications.

    You can reach me at:

    apennings70@gmail.com
    anthony.pennings@sunykorea.ac.kr

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    The opinions expressed here do not necessarily reflect the views of my employers, past or present.