Anthony J. Pennings, PhD

WRITINGS ON DIGITAL ECONOMICS, ENERGY STRATEGIES, AND GLOBAL COMMUNICATIONS

How IT Came to Rule the World, 2.4: Global Money and Spreadsheet Capitalism

Spreadsheet technology was foundational for digital monetarism because it provided a calculative tool that became universally available and provided immediate feedback via the accessibility of the personal computer.

How IT Came to Rule the World, 2.2: Eurodollars, Petrodollars

How did this world of global digital monetarism emerge? How did fluid capital transcend the containment policies and boundaries erected in the period up to 1970s to develop in the 1980s and beyond into a global financial environment where computerized algorithmic trading have created complex high transactional volume markets for an array of currency derivatives, stock index futures, CDOs and other computer based financial instruments?

Figuring Criminality in Oliver Stone’s Wall Street

Perhaps no other film captured the economic changes taking place in the 1980s as did Oliver Stone’s (1987) Wall Street. Much of the financial world started to change dramatically as deregulation and technical innovation created new dangers and new opportunities for both the abuse and the creation of wealth. This post looks at how that […]

How IT Came to Rule the World, 2.1: Data Technology and Money

Data communication systems moved quickly from military experimentation to commercial exploitation as banks, news agencies, and other corporate actors who were moving branches and factories offshore utilized these new technologies.

How IT Came to Rule the World, Digital Monetarism

While the idea of a regime is meant to be fluid, digital monetarism can be given a start date: On August 15, 1971, President Nixon shocked with world with his surprise television announcement that he was “closing the gold window” and no longer honoring the redemption of dollars for gold.

Meaningful Play and a Simulation of the Federal Reserve’s FOMC

In Rules of Play: Game Design Fundamentals (2003), Salen and Zimmerman highlight the importance of significant interaction for developing a wide range of compelling games, simulations, and role-playing experiences. They argue that good games produce “meaningful play” for its participants and point to the relationship between actions they take and the outcomes that result in successful game experiences. The concept of meaningful play, while evasive at times, provides a useful starting point for analyzing the effectiveness of the FOMC simulation.

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  • About Me

    Professor at State University of New York (SUNY) Korea since 2016. Moved to Austin, Texas in August 2012 to join the Digital Media Management program at St. Edwards University. Spent the previous decade on the faculty at New York University teaching and researching information systems, digital economics, and strategic communications.

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    apennings70@gmail.com
    anthony.pennings@sunykorea.ac.kr

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    The opinions expressed here do not necessarily reflect the views of my employers, past or present.